Sub-node Layer Context Menu

Description

The context menu for sub-node layers under a layer node provides various layer operation tools, such as Associate Attributes, Create Spatial Index, History Management, etc.

The layer context menu can only be opened by right-clicking on a specific layer when data exists in the opened scene.

Function Entrances

  • Layer Manager->Sub-nodeLayer Context Menu

Basic Steps

  1. Right-click the target layer in the Layer Manager. Different context menus will pop up based on the data type in the layer. Some examples are shown in the figure below.
    Figure: Terrain Layer Context Menu Dataset Layer Context Menu Tile Layer Menu
  2. Perform operations on the layer as needed. The operations currently available via the context menu are as follows:
    • Displayable: Controls the visibility of the layer in the scene.
    • Selectable: Controls whether the layer is selectable in the scene.
    • Editable: Controls whether the layer is editable in the scene.
    • Display Invalid Values: Only applies to terrain layers. Controls whether to display invalid values in the data.
    • Associate Attributes: Only applies to tile layers generated from model data. Used to set up associated attribute queries for the layer.
      • Datasource: When datasources exist in the workspace, select the datasource containing the vector (point/line/region) dataset to be associated from the dropdown list.
      • Dataset: When datasets exist in the workspace, select the vector (point/line/region) dataset to be associated from the dropdown list.
      • Associated Field: Select the attribute field associated with the source tile data from the dropdown list. For example, if the "SmID" field is selected, when an object in the S3M tile layer is selected in the scene and its attributes are queried, the attribute information of the corresponding object in the vector dataset that matches the SmID value of the selected object will be automatically displayed.
    • Shading Mode: Controls the shadow display mode for objects in the layer.
    • Release Memory When Hiding Layer: Controls whether to release the memory of the corresponding layer when it is hidden. If checked, memory is released when the layer is hidden, thereby reducing memory usage.
    • Show All Hidden Objects: Controls whether to display all objects previously hidden by operations.
    • Zoom to This Layer: Used to fly and locate to the position of the specified layer, and center and zoom in on the objects within the specified layer in the scene window.
    • Quickly Locate to This Layer: Used to quickly locate the position of the specified layer, and center and zoom in on the objects within the specified layer in the scene window. The difference between Zoom to Layer and Quickly Locate to Layer is: Quickly Locate to This Layer quickly jumps to the layer's location, while Zoom to This Layer flies to the layer's location, involving a panoramic display process.
    • Associate Browse Attribute Data: Used to set whether to associate and browse the attribute table of the specified layer.
    • Set Visible Height Range: Used to set the minimum/maximum visible height for the current layer. Parameters include: Set Current Camera Height as Minimum, Set Current Camera Height as Maximum, Clear Visible Height.
    • Respecify Dataset...: Used to reuse the already configured layer style or thematic map between datasets of the same type.
    • Locate Dataset: Supports locating the dataset associated with the selected layer in the Workspace Manager.
    • Layer Style...: Used to set the style for point, line, and region layers.
    • Object Selection Style: Used to set the display style for objects after they are selected in a layer loaded into the scene.
    • Open Containing Folder: Used to open the selected layer in an external file explorer.
    • Edit History: Only used for 3D tile layers generated from oblique photography 3D models, to manage data after Oblique Photography Operations. Provides two options: View History and Rollback.
      • View History: Click the corresponding time information to view the display effect of the oblique photography model before the selected time.
      • Rollback: Click the corresponding time information to return to and store the oblique photography model data before the selected time.
    • History: Only used for terrain layers, to manage data after TIN Terrain Operations. Provides two options: View History and Rollback.
      • View History: Click the corresponding time information to view the terrain display effect before the selected time.
      • Rollback: Click the corresponding time information to return to and store the terrain data before the selected time.
    • Update History: Only used for 3D tile layers generated from oblique photography 3D models, to manage historical versions of data after Oblique Data Update operations.
    • Create Thematic Map...: Used to create thematic representation effects for the selected layer.
    • Thematic Map Template: Used for unified management of thematic map templates.
    • Refresh: Used to refresh the selected layer in the scene window.
    • Image Overlay Display: Only used for OSGB/S3M tile layers generated from oblique photography 3D models. Supports overlaying image tiles onto the oblique photography 3D model OSGB/S3M tile data for display.
    • Create Spatial Index: Only used for 3D tile layers generated from oblique photography 3D models, to create a spatial index for the data.
    • Delete Spatial Index: Only used for 3D tile layers generated from oblique photography 3D models, to delete the existing spatial index of the data.
    • Remove: Used to remove the selected layer from the Layer Manager and the current scene window.
    • Rename: Used to rename the selected layer.
    • Layer Property Template: Used to manage and use layer property templates.
    • Layer Properties: Used to view and set the properties of the selected layer.

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