View/Set 3D Scene Properties
Instructions for use
The Scene Properties panel provides various parameters for viewing or setting the current Scene Properties, which can be used to adjust the scene Display Effects. When you modify a parameter on the panel, the scene Display Effects changes with the value of the attribute you set.
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- Only 3D Scene Rendering Engine V2 supports the setting of parameters such as sunlight intensity, Environment Map, and shadow (except shadow density and visible distance).
Function entrance
- Scene tab-> Properties group-> Scene Properties button
Operation steps
- Open the scene whose properties you want to view or set.
- Click the Scene tab-> Properties group-> Scene Properties button to pop up the Scene Properties panel. You can adjust various parameters through the basic and advanced panel options to control the scene Display Effects.
- The Scene Properties Basic Seting includes:
- Scene : This module can view Scene Name: and Scene Type. Adjust parameters such as field angle mode, camera angle of view , camera zoom magnification, terrain Scale Factor, and number of Selectable Layers.
- Camera zoom ratio: It is used to adjust the step change ratio during camera zoom, and the value range is 0.1 ~ 8.0. The higher the value, the more the camera position changes when using the mouse wheel for camera zoom operations. Conversely, a smaller value means that the camera position changes less when the mouse wheel is used for camera zooming. It is recommended that you adjust the scale appropriately to achieve accurate camera zoom, depending on the extent of the scene or the level of data detail.
- Terrain Scale: Used to adjust the scale of Terrain Data along the vertical direction, so as to highlight the relief state of the terrain. Note : Viewshed Analysis in Surface Analysis for Terrain, 2-Point Visibility Analysis , Multi-Point Visibility Analysis, The Scale Factor needs to be set to 1 to ensure that the Analyst Result is correct.
- General Properties : Controls the visibility of the status bar, Compass, and other elements in the scene.
- Sun Position: It needs to be used together with Scene module-& gt Browse group-& gt Visible and Track functions to realize the simulation and adjustment of sun effects .
- Scene : This module can view Scene Name: and Scene Type. Adjust parameters such as field angle mode, camera angle of view , camera zoom magnification, terrain Scale Factor, and number of Selectable Layers.
- Scene Properties Advance Settings include:
- Globe Polygon Offset : Used to resolve flickering that occurs when layers overlap in the scene.
- Scene Color: It is used to set the overall display color of objects in the scene. It supports setting and adjusting the brightness, contrast, hue, saturation and gamma of the scene.
- Light Source Settings: Sets the Sun-illumination effect at the adjusted camera position.
- Sunlight time varies with camera position "is checked
- by default, which means when roaming in Global, Simulate the Sun-illumination effect with the time set by the sun trajectory axis as the time at the camera position.
- Sunlight Intensity: This is only supported by 3D Scene rendering engine V2 . It is used to set the sunlight intensity. The larger the value is, the higher the sunlight intensity is. The default value is 1. The value range is 0, 8.
- Environment Map : Only supported by the 3D Scene Rendering Engine V2 , it is used to set the Environment Map parameters in the scene, which can simulate realistic lighting effects.
- Shadow : It is used to adjust and realize the shadow effect in the scene. It needs to be used together with Shadow Model in the Context Menu of the layer.
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