Turn on layer editing
Instructions for use
The Editable command controls whether layers in the scene are editable. Currently, 3D Scene supports the editing of KML/KMZ layers, 3D point/line/region layers, CAD models, and Model Dataset Layer.
- For KML/KMZ layers, support Object Editing such as adding/deleting models, adding/deleting particles, etc.
- For 3D point/line/region layers, Object Editing is supported, such as adding objects, editing nodes, and deleting objects.
- For CAD models and Model Dataset Layer, the model in the layer can be edited, such as adding objects, stretching, moving, rotating, deleting, etc.
Caution:
Currently, 3D Scene Rendering Engine V2 does not support editing CAD data.
Function entrance
- Scene tab-> Property group-> Layer Properties button-> Layer Properties Panel-> Editable
- Layer Manager -> Assign Layer Node-> Button
- Layer Manager -> Layer Context Menu-> Editable Buttons
Operation steps
SuperMap provides three ways to turn on layer editing.
- Edit status of layers is controlled through the Layer Properties "panel.
- Mouse Click Ribbon & gt; Scene tab & gt; The Layer Properties button of the Properties group pops up the Layer Properties panel. You can control whether the current layer is editable through the Editable status on the panel.
- The editing state of the layer is controlled by the button in front of the layer node specified by Layer Manager.
- Editable control is achieved
- by clicking the button in front of the Vector Layer node in the Layer Manager. When the button is in state, the layer is editable; when the button is in state, the layer is not editable.
- The editing state of the layer is controlled by the Context Menu.
- Right-click a layer node in
- Layer Manager, and click Editable in the pop-up Context Menu. After
- clicking, if a symbol appears in front of Editable, it means to make the 3D layer editable; otherwise, it is not editable.
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