Introduction to Particle Systems
Particle system is a technology to simulate some specific fuzzy phenomena in three-dimensional computer graphics, but these phenomena are difficult to show their realism with other traditional rendering technologies. Particle systems are often used to simulate phenomena such as fire, explosions, smoke, water, sparks, fallen leaves, clouds, fog, snow, dust, meteor trails, or abstract visual effects such as luminous trails.
This topic mainly introduces the implementation principle of particle effects, application scenarios and the production of water surface effects. For creating and managing particle effects, see 3D particle effects .
Executive summary:
Implementation principle of particle effect
Particle effect application scenario
Related topics
Particle Object Management Window
Particle special effect parameter comparison