GIS data beautification topics
This product supports the beautification of GIS data and is used to achieve high-fidelity rendering of 3D scenes. This section introduces GIS data beautification, including:
- Point-line-polygon vector data beautification: This module introduces beautification methods for UDB/UDBX format 3D point-line-polygon data sets, suitable for beautification of scenes with small data volume.
- Associate Point Assets: Implement point dataset treeing or placement sketch
- dot-line-surface thematic map
- S3M tile data beautification: This module introduces the beautification method of model data stored in S3M tiles, which is suitable for beautifying scenes with large data volume.
- How toexport materials from the game engine and apply them to other platforms: This module describes how Unity materials can be leveraged to the WebGL platform.