SuperMap Hi-Fi 3D SDK for Unreal New Features
Historical Version New Features
SuperMap Hi-Fi 3D SDK for Unreal 2025
Version: 12.0.0.0, Release Date: 2025.06
- New Image Layer Transparency Tolerance Setting Function, by setting the transparent color and tolerance for image layers, to filter out black borders in image data.
- New Roaming Scene Browsing Mode Only, to avoid clicking and selecting models during scene browsing.
- New Custom Mouse Operation Interaction for Scene, using the right mouse button to rotate and pitch the scene.
- New Function to Add UE Blueprint Assets Based on Geojson File for batch adding UE blueprint assets.
- New Function to Add Texture Images Based on Geojson File for batch adding image assets.
- New Switching Function Between Frontend UI and UE Plugin UI After Cloud Rendering Publication, by switching to the plugin UI interface, modify and save the scene layer list.
- Optimized Contour Analysis Function, supports setting translucent effect for analysis results.
- Optimized Inundation Analysis Function, supports setting translucent effect for analysis results.
- Optimized Slope and Aspect Analysis Function, supports setting translucent effect for analysis results.
- Optimized Sky Weather Adjustment Function, supports finer adjustment of weather and sky effects.
- Optimized Post-Processing Function, supports finer adjustment of post-processing effects.
C++ Interface Change List
No. | Module | Change Description |
---|---|---|
1 | SuperMapSDK::UnrealEngine::Core | Layer3D class, added SetIsTransparent() function, SetTransparentColor() function, SetTransparentColorTolerance() function, GetTransparentColorTolerance() function |
Cloud Rendering Interface Change List
No. | File | Change Description |
---|---|---|
1 | SuperMap.Web.Realspace.Scene.js | Scene class, added getInfobyDataset() function, createBluePrintbyJson() function, deleteBluePrintbyName() function, clearBlueprint() function, createBlueActor() function, createBlueActorbyJson() function, clearBlueprintActor() function, deleteBlueActorbyName() function, setBlueActorVisiblebyName() function, setBlueActorVisiblebyID() function, setBlueActorVisible() function, deleteBluePrintbyName() function, get_camera() function |
2 | SuperMap.Web.Realspace.Layer3D.js | Layer3D class, added setLayerTranslation() function, setObjectTranslate() function, clearObjectTranslate() function |
3 | SuperMap.Web.Realspace.Layer3Ds.js | Layer3Ds class, added setTranslateLayer() function |
4 | SuperMap.Web.UI.Controls.SceneControl.js | SceneControl class, added useWebUI() function, useGameEngineUI() function |