3D TilesLayer Properties
Instructions for use
Select 3D Tiles as the current layer in Layer Manager, and Tile related setting options will appear in the Layer Properties "interface.
Function entrance
- Layer Manager -> 3D Tiles Layer Context Menu-> Layer Properties Options
- Scene tab-> Properties group-> Layer Properties option
Parameter Description
Basic Parameter Description
- LODScale Factor: Set the zoom factor of the switching distance between different levels of Model TilesLOD.
- Loading Mode : used to set the loading mode of the current layer, including Load All Pyramid Level and Load Current Pyramid Level.
- Loading priority: It is used to set the data loading priority in the current layer, including DepthPriority, layer priority and depth nonlinear switching.
- DepthPriority: Load all the slices of all the pyramids in the current view range first.
- Layer Priority: Priority is given to all slices of the Load Current Pyramid Level.
- Depth nonlinear switching: load all slices of all pyramids within the current angle of view first, and load only the coarser data far away from the camera.
- Color Style : Used to set the color style of 3D Tiles generated based on Oblique Photography Model, white model, BIM and fine model data, including Real Texture and Gray scale Texture.
- Max/Min Visible Distance : Set the threshold for display based on the camera and data Spatial Distance. Data will not be displayed beyond the set threshold.
- Rotation Angle (X, Y, Z) (degrees) : Sets the counterclockwise rotation angle along the X/Y/Z axis, respectively.
- Transparent Filter Selection: Used to set the transparent filter selection threshold to control the object display. This parameter masks objects below the filter value for Model Tiles, Select Object.
- Render Mode : Lets you set the object render mode, including two-sided, clockwise, and counterclockwise.
- Bi-Sided : indicates that the front and back sides of the object at the current viewing angle are rendered.
- Clockwise : indicates that the face whose vertex order is clockwise under the current view angle is rendered.
- Counterclockwise : indicates that the face whose vertex order is counterclockwise under the current view angle is rendered.
- Line Frame Mode: Used to set the type of wireframe displayed by Model Tiles. Applicable only to Model Tiles, including "Triangle" and "Quadrangle" modes. See the Model Display Mode for more details.
- Brightness/Contrast/Hue/Saturation/Gamma : Used to set the brightness, contrast, hue, saturation, and gamma values of the layer display. Adjust by typing the value directly or the arrow to the right of the parameter.
Advanced Parameter Description
- Gradient Colors : to express and distinguish different characteristics of data in Tile Layer through a certain order of color changes or shades.
- Flooding effect : used to simulate water flooding analysis on 3D Tiles data.
- Point cloud classification settings: Used to display and manage the grouping and classification information of the Point Cloud Tiles data.
Supports Locate to the specified point cloud group and deletion of selected point cloud groupings.
of packet classification information for a Point Cloud Tiles.Figure: Example
Operation steps
- Select the specified 3D Tiles layer in Layer Manager, and click the Layer Properties button in the Layer Context Menu . Or the Layer Properties button in the Properties group of the scene tab to open the Layer Properties panel.
- Set and adjust the parameters in the 3D Tiles and Gradient Colors sections in the Layer Properties panel to achieve the desired results.