com.supermap.desktop.controls.ui.trees
类 Layer3DsTree
- java.lang.Object
-
- java.awt.Component
-
- java.awt.Container
-
- javax.swing.JComponent
-
- javax.swing.JTree
-
- com.supermap.desktop.controls.ui.trees.Layer3DsTree
-
- 所有已实现的接口:
- java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable, javax.accessibility.Accessible, javax.swing.Scrollable
public class Layer3DsTree extends javax.swing.JTree
三维图层管理树控件- 另请参阅:
- 序列化表格
-
-
字段概要
字段 限定符和类型 字段和说明 static java.lang.String
LAYER3D_CHANGE_EVENT
static java.lang.String
LAYER3D_REMOVED_EVENT
-
构造器概要
构造器 构造器和说明 Layer3DsTree()
默认构造函数
-
方法概要
所有方法 实例方法 具体方法 限定符和类型 方法和说明 com.supermap.realspace.Scene
getScene()
获取三维图层管理器的场景boolean
isLayer3DsNodeVisible()
获得3D图层节点是否可见boolean
isPathEditable(javax.swing.tree.TreePath path)
boolean
isScreenLayer3DNodeVisible()
获得屏幕图层节点是否可见boolean
isTerrainLayersVisible()
获取地形图层是否可见void
paint(java.awt.Graphics g)
void
refreshLayer3DKMLNode(com.supermap.realspace.Layer3DKML layer3DKML)
刷新kml图层节点void
refreshThemeNode(com.supermap.realspace.Layer3D layer)
针对专题图的刷新,通过传入当前图层来刷新void
reload()
当工作空间改变时,重新构建所有的节点刷新树控件void
setLayer3DsNodeVisible(boolean isLayer3DsNodeVisible)
设置3D图层节点是否可见void
setScene(com.supermap.realspace.Scene scene)
设置三维图层管理器的场景void
setTerrainLayersVisible(boolean isTerrainLayersVisible)
设置地形图层是否可见
-
-
-
字段详细资料
-
LAYER3D_CHANGE_EVENT
public static final java.lang.String LAYER3D_CHANGE_EVENT
- 另请参阅:
- 常量字段值
-
LAYER3D_REMOVED_EVENT
public static final java.lang.String LAYER3D_REMOVED_EVENT
- 另请参阅:
- 常量字段值
-
-
方法详细资料
-
getScene
public com.supermap.realspace.Scene getScene()
获取三维图层管理器的场景- 返回:
- 场景对象
-
paint
public void paint(java.awt.Graphics g)
- 覆盖:
paint
在类中javax.swing.JComponent
-
setScene
public void setScene(com.supermap.realspace.Scene scene)
设置三维图层管理器的场景- 参数:
scene
- 要设置的场景对象
-
reload
public void reload()
当工作空间改变时,重新构建所有的节点刷新树控件
-
isScreenLayer3DNodeVisible
public boolean isScreenLayer3DNodeVisible()
获得屏幕图层节点是否可见- 返回:
- 是否可见
-
setLayer3DsNodeVisible
public void setLayer3DsNodeVisible(boolean isLayer3DsNodeVisible)
设置3D图层节点是否可见- 参数:
isLayer3DsNodeVisible
- 是否可见
-
isLayer3DsNodeVisible
public boolean isLayer3DsNodeVisible()
获得3D图层节点是否可见- 返回:
- 是否可见
-
setTerrainLayersVisible
public void setTerrainLayersVisible(boolean isTerrainLayersVisible)
设置地形图层是否可见- 参数:
isTerrainLayersVisible
- 是否可见
-
isTerrainLayersVisible
public boolean isTerrainLayersVisible()
获取地形图层是否可见- 返回:
- 是否可见
-
isPathEditable
public boolean isPathEditable(javax.swing.tree.TreePath path)
- 覆盖:
isPathEditable
在类中javax.swing.JTree
-
refreshLayer3DKMLNode
public void refreshLayer3DKMLNode(com.supermap.realspace.Layer3DKML layer3DKML)
刷新kml图层节点- 参数:
layer3DKML
-
-
refreshThemeNode
public void refreshThemeNode(com.supermap.realspace.Layer3D layer)
针对专题图的刷新,通过传入当前图层来刷新- 参数:
layer
-
-
-