com.supermap.desktop.controls.ui.trees
类 Layer3DsTree
- java.lang.Object
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- java.awt.Component
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- java.awt.Container
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- javax.swing.JComponent
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- javax.swing.JTree
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- com.supermap.desktop.controls.ui.trees.Layer3DsTree
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- 所有已实现的接口:
- java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable, javax.accessibility.Accessible, javax.swing.Scrollable
public class Layer3DsTree extends javax.swing.JTree三维图层管理树控件- 另请参阅:
- 序列化表格
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字段概要
字段 限定符和类型 字段和说明 static java.lang.StringLAYER3D_CHANGE_EVENTstatic java.lang.StringLAYER3D_REMOVED_EVENT
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构造器概要
构造器 构造器和说明 Layer3DsTree()默认构造函数
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方法概要
所有方法 实例方法 具体方法 限定符和类型 方法和说明 com.supermap.realspace.ScenegetScene()获取三维图层管理器的场景booleanisLayer3DsNodeVisible()获得3D图层节点是否可见booleanisPathEditable(javax.swing.tree.TreePath path)booleanisScreenLayer3DNodeVisible()获得屏幕图层节点是否可见booleanisTerrainLayersVisible()获取地形图层是否可见voidpaint(java.awt.Graphics g)voidrefreshLayer3DKMLNode(com.supermap.realspace.Layer3DKML layer3DKML)刷新kml图层节点voidrefreshThemeNode(com.supermap.realspace.Layer3D layer)针对专题图的刷新,通过传入当前图层来刷新voidreload()当工作空间改变时,重新构建所有的节点刷新树控件voidsetLayer3DsNodeVisible(boolean isLayer3DsNodeVisible)设置3D图层节点是否可见voidsetScene(com.supermap.realspace.Scene scene)设置三维图层管理器的场景voidsetTerrainLayersVisible(boolean isTerrainLayersVisible)设置地形图层是否可见
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字段详细资料
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LAYER3D_CHANGE_EVENT
public static final java.lang.String LAYER3D_CHANGE_EVENT
- 另请参阅:
- 常量字段值
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LAYER3D_REMOVED_EVENT
public static final java.lang.String LAYER3D_REMOVED_EVENT
- 另请参阅:
- 常量字段值
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方法详细资料
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getScene
public com.supermap.realspace.Scene getScene()
获取三维图层管理器的场景- 返回:
- 场景对象
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paint
public void paint(java.awt.Graphics g)
- 覆盖:
paint在类中javax.swing.JComponent
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setScene
public void setScene(com.supermap.realspace.Scene scene)
设置三维图层管理器的场景- 参数:
scene- 要设置的场景对象
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reload
public void reload()
当工作空间改变时,重新构建所有的节点刷新树控件
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isScreenLayer3DNodeVisible
public boolean isScreenLayer3DNodeVisible()
获得屏幕图层节点是否可见- 返回:
- 是否可见
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setLayer3DsNodeVisible
public void setLayer3DsNodeVisible(boolean isLayer3DsNodeVisible)
设置3D图层节点是否可见- 参数:
isLayer3DsNodeVisible- 是否可见
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isLayer3DsNodeVisible
public boolean isLayer3DsNodeVisible()
获得3D图层节点是否可见- 返回:
- 是否可见
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setTerrainLayersVisible
public void setTerrainLayersVisible(boolean isTerrainLayersVisible)
设置地形图层是否可见- 参数:
isTerrainLayersVisible- 是否可见
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isTerrainLayersVisible
public boolean isTerrainLayersVisible()
获取地形图层是否可见- 返回:
- 是否可见
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isPathEditable
public boolean isPathEditable(javax.swing.tree.TreePath path)
- 覆盖:
isPathEditable在类中javax.swing.JTree
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refreshLayer3DKMLNode
public void refreshLayer3DKMLNode(com.supermap.realspace.Layer3DKML layer3DKML)
刷新kml图层节点- 参数:
layer3DKML-
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refreshThemeNode
public void refreshThemeNode(com.supermap.realspace.Layer3D layer)
针对专题图的刷新,通过传入当前图层来刷新- 参数:
layer-
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