Import FBX

Usage Instructions

Supports importing *.fbx 3D model files as model datasets and saving them to a specified datasource. Currently, the tool has the following compatibility:

  • Format version compatibility: FBX 7.1-7.4

Parameter Descriptions

Parameter Name Parameter Description Parameter Type
File Path Enter the FBX data (*.fbx) to be imported. String
Target Datasource:
(Optional)
Select the datasource to store the result model dataset.
If both the target datasource and datasource connection information are set, only the target datasource is valid. Set as needed.
Datasource
Datasource Connection Information
(Optional)
Select or create a datasource at the specified path to store the result model dataset.
When selecting an existing datasource, a prompt "File already exists, do you want to append?" will appear.
If both the target datasource and datasource connection information are set, only the target datasource is valid. Set as needed. Using the datasource connection method will execute the data import task in a child process.
Note: Multiple imports using the same connection information are not allowed.
String
Dataset Name Set the name of the result model dataset. String
Import Mode
(Optional)
Set the import mode when a dataset with the same name exists, including None, Overwrite, and Append. ImportMode
Texture Compression Format:
(Optional)
Set the texture compression format of the result data, including JPG_PNG and DXT.
  • JPG_PNG is supported from version 12.0.0.0 and above. Using this format will greatly improve the model import speed;
  • DXT is supported in all current versions.
ModelTextureCompressType
X/Longitude
(Optional)
Enter the X coordinate value or longitude value, which together with Y/Latitude and Z/Altitude determines the geographic reference origin of the model.
The geographic reference origin is used to determine the geographic coordinates (projected coordinate system or geographic coordinate system) of the item base point in the data.
Double
Y/Latitude
(Optional)
Enter the Y coordinate value or latitude value of the geographic reference origin. Double
Z/Altitude
(Optional)
Enter the Z coordinate value or altitude value of the geographic reference origin. Double
Decompose into Multiple Model Objects
(Optional)
Set whether to decompose the data into multiple model objects. Boolean
Ignore Material Set whether to ignore materials. Default is unchecked.
When Ignore Material is enabled, the source data will be imported as a white model, and sub-objects will be merged and duplicate points removed, so that closable models are closed.
Boolean
Ignore Material Color
(Optional)
When both model material and color exist, set whether to ignore the material color. Boolean
Coordinate System Setting
(Optional)
Set the target coordinate system information of the result data. It can be specified via the output of Build Coordinate System. iDesktopX can refer to Setting Projected Coordinate System. PrjCoordSys

Output Results

Parameter Name Parameter Description Parameter Type
Result Dataset Result model dataset DatasetVector