com.supermap.ui

类 Layer3DsTree

    • 构造器详细资料

      • Layer3DsTree

        public Layer3DsTree()
        默认构造函数
      • Layer3DsTree

        public Layer3DsTree(Scene scene)
        构造函数,根据场景构建三维场景管理器控件
    • 方法详细资料

      • getScene

        public Scene getScene()
        设置/获取三维图例管理器的场景
      • setScene

        public void setScene(Scene scene)
      • reload

        public void reload()
        当工作空间改变时,重新构建所有的节点刷新树控件
      • setScreenLayer3DNodeVisible

        public void setScreenLayer3DNodeVisible(boolean isScreenLayer3DNodeVisible)
      • isScreenLayer3DNodeVisible

        public boolean isScreenLayer3DNodeVisible()
      • setLayer3DsNodeVisible

        public void setLayer3DsNodeVisible(boolean isLayer3DsNodeVisible)
      • isLayer3DsNodeVisible

        public boolean isLayer3DsNodeVisible()
      • setTerrainLayersVisible

        public void setTerrainLayersVisible(boolean isTerrainLayersVisible)
      • isTerrainLayersVisible

        public boolean isTerrainLayersVisible()

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