public class ARGeoDottedLine extends ARGeoLine
ARGeometry.ARGeometryType
BaseShape.MatType, BaseShape.Mode
构造器和说明 |
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ARGeoDottedLine()
构造方法
默认使用透明材质
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ARGeoDottedLine(BaseShape.MatType matType)
构造方法
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限定符和类型 | 方法和说明 |
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void |
clear()
清除所有对象
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float |
getDottedLineLength()
获取虚线中不显示线段的长度
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AREffectElement |
getParentElement()
获取父节点元素
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float |
getSolidLineLength()
获取虚线中显示线段的长度
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void |
setDottedLineLength(float dottedLineLength)
设置虚线中不显示线段的长度
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void |
setParentNode(AREffectElement element)
设置父节点
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void |
setParentNode(EffectView arView)
设置父节点
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void |
setSolidLineLength(float solidLineLength)
设置虚线中显示线段的长度
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addPart, addPart, addPart, addPoint3D, addPoint3D, clearDraw, deletePoint3D, drawLine, getGeoLine, getPartCenterPoint, getPartCenterPoint, getPartLength, getPartLength, getPartPoint2Ds, getStripeLineRadius, getStripeLineWidth, reDrawByArPoint, reDrawByGeoPoint, removePart, resetGeometry, setStripeLineRadius, setStripeLineWidth, updatePoint3D, useStripeLine
getPartCount, getPartPoint3Ds, getPartShape, getType, isEdit, select, setEdit, setSelectionColor, setSelectionTextureMap, unSelect
getColor, getColorRGBA, getMetallic, getRadius, getReflectance, getRoughness, getSelectionColor, getSelectionTextureMap, getShapeMaterial, getShapeStyle, getTextureMap, isRenderable, isSelected, isShadowCaster, isShadowReceiver, setColor, setColor, setColor, setMetallic, setRadius, setReflectance, setRenderable, setRoughness, setShadowCaster, setShadowReceiver, setShapeStyle, setTextureMap, updateMaterial
public ARGeoDottedLine()
public ARGeoDottedLine(BaseShape.MatType matType)
matType
- 材质类型(透明/不透明)public float getSolidLineLength()
public void setSolidLineLength(float solidLineLength)
solidLineLength
- public float getDottedLineLength()
public void setDottedLineLength(float dottedLineLength)
dottedLineLength
- public void setParentNode(AREffectElement element)
element
- public void setParentNode(EffectView arView)
arView
- public AREffectElement getParentElement()