public class ARGeoDottedLine extends ARGeoLine
ARGeometry.ARGeometryTypeBaseShape.MatType, BaseShape.Mode| 构造器和说明 |
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ARGeoDottedLine()
构造方法
默认使用透明材质
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ARGeoDottedLine(BaseShape.MatType matType)
构造方法
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| 限定符和类型 | 方法和说明 |
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void |
clear()
清除所有对象
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float |
getDottedLineLength()
获取虚线中不显示线段的长度
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AREffectElement |
getParentElement()
获取父节点元素
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float |
getSolidLineLength()
获取虚线中显示线段的长度
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void |
setDottedLineLength(float dottedLineLength)
设置虚线中不显示线段的长度
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void |
setParentNode(AREffectElement element)
设置父节点
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void |
setParentNode(EffectView arView)
设置父节点
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void |
setSolidLineLength(float solidLineLength)
设置虚线中显示线段的长度
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addPart, addPart, addPart, addPoint3D, addPoint3D, clearDraw, deletePoint3D, drawLine, getGeoLine, getPartCenterPoint, getPartCenterPoint, getPartLength, getPartLength, getPartPoint2Ds, getStripeLineRadius, getStripeLineWidth, reDrawByArPoint, reDrawByGeoPoint, removePart, resetGeometry, setStripeLineRadius, setStripeLineWidth, updatePoint3D, useStripeLinegetPartCount, getPartPoint3Ds, getPartShape, getType, isEdit, select, setEdit, setSelectionColor, setSelectionTextureMap, unSelectgetColor, getColorRGBA, getMetallic, getRadius, getReflectance, getRoughness, getSelectionColor, getSelectionTextureMap, getShapeMaterial, getShapeStyle, getTextureMap, isRenderable, isSelected, isShadowCaster, isShadowReceiver, setColor, setColor, setColor, setMetallic, setRadius, setReflectance, setRenderable, setRoughness, setShadowCaster, setShadowReceiver, setShapeStyle, setTextureMap, updateMaterialpublic ARGeoDottedLine()
public ARGeoDottedLine(BaseShape.MatType matType)
matType - 材质类型(透明/不透明)public float getSolidLineLength()
public void setSolidLineLength(float solidLineLength)
solidLineLength - public float getDottedLineLength()
public void setDottedLineLength(float dottedLineLength)
dottedLineLength - public void setParentNode(AREffectElement element)
element - public void setParentNode(EffectView arView)
arView - public AREffectElement getParentElement()