The production of Model Subline mainly includes the following steps:
- Create New Model subline;
- Select the models that make up the Model Subline;
- Attributes of the model in the Set Model subline, including the interval and Rotation angle of the model;
- Offset of the Set Model subline.
Create New Model Subline
After 3D Line type symbol editing is opened, a new subline is created in the Subline Management list by default, and the type of the subline is Cross-section Subline. At this time, double-click the mouse on the subline, and the subline will change into the appearance as shown in the following (middle figure), that is, it will become a drop-down list box. Click the Drop-down Button on the side to pop up the subline type list. Select Model: Subline to complete the creation of Model Subline.
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Default state after opening 3D Linear Symbol Editor |
Alternatively, you can add a new Model Subline as follows:
- Click the
button on the Subline Management toolbar to add a child line;
- Double-click the newly added subline. After double-clicking, the subline becomes a drop-down list box. Click the Drop-down Button on the right to pop up a list of subline types. Model Subline.
Select the models that make up the Model Subline
The models constituting the Model Subline can be obtained in two ways: one is to select a 3D Marker stored in the Marker Symbol Library as a model constituting the subline; Second, by importing a 3D Model File (*.sgm or *.3ds), the Model in the 3D Model File is used as the Model that constitutes the subline.
There are two ways to select the Models that make up the Model Subline.
Import 3D Marker
- Click the "Import 3D Symbols" button (
) to pop up the "Import Marker Symbol" "dialog box as shown in the following figure;
- Select the Marker Symbol Library file of the 3D Marker to be imported in the Import Marker Symbol "dialog box, and open it;
- The Select Symbol "dialog box pops up, which displays the symbol library corresponding to the opened Marker Symbol Library file in the form of a selector, and selects the 3D Marker to be imported in the symbol list;
Because the Select Symbol "dialog box displays the symbol library corresponding to the symbol library file in the manner of a selector, Symbol Library Management operations similar to those of the Selector can be performed in the Select Symbol "dialog, Here, the user can select the 3D Marker to be imported by opening other Marker Symbol Library files through the functions under the File menu in the Select Symbol "dialog box.
- After importing the 3D Marker, as shown in the following figure, the 3D Marker will appear in the model list. Select the Model that constitutes the current Model Subline in the list. At this time, the effect of the Model Subline will be displayed in the preview area. of the subline
Import 3D Marker Select Model: Model
Import 3D Model
- Click the "Import 3D Model" button (
) to pop up the "Open" dialog box as shown in the following figure;
- In the Open dialog box, select the Model (*.sgm or *.3ds file) you want to import and open it;
- After importing the 3D point model, as shown in the following figure, the Model will appear in the model list. Select the model that constitutes the current Model Subline in the list. At this time, the effect of the Model Subline will be displayed in the preview area. of the subline
Import the 3D Model Select Model: Model
You can also Set the Rotation angle of the model in the model line by using the Symbol Angle attribute in the Line Property Settings "section. When setting the value, you can directly enter the value in the "Symbol Angle" value box, or click the arrow on the right to pop up the slider, adjust the position of the slider, or click the zoom in or zoom out button to set the value.
Properties of the model in the Set Model subline
Model Subline's Model Spacing controls how far apart the models that make up a Model Subline appear in a linear direction.
The Model Angle of the Model Subline controls the Rotation angle in the horizontal direction of the models that make up the Model Subline.
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Set Model Subline Offset
The "X Direction Offset", "Y Direction Offset" and "Z Direction Offset" in the "Sub-line Property Settings" area are respectively used to set the offset of the Model sub-line along the X, Y and Z directions of the coordinate axis. The unit of the offset value is: meter. When setting the value, you can directly enter the value in the value box, or click the arrow on the right to pop up the slider, adjust the position of the slider, or click the zoom in or zoom out button to set the value.
In the preview area of 3D Linear Symbol Editor, the coordinate axes of 3D space are displayed, and the coordinate axes of three directions are distinguished by three colors. The properties of "X Direction Offset", "Y Direction Offset" and "Z Direction Offset" in the "Sub-line Property Settings" area also adopt the corresponding color font, so as to vividly distinguish the offset effects of the three coordinate directions. As shown in the figure below, the red coordinate axis is the X axis, the green coordinate axis is the Y axis, and the blue coordinate axis is the Z axis.
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Remark
- Currently, Java desktop does not support this function. This function will be released after version 11.1.