Load Tile

Feature Description

Loading tile data into a new or existing scene enables efficient browsing of multi-source heterogeneous data such as terrain, oblique photography 3D models, BIM, building white models, refined city models, point clouds, and vectors.

Function Entry

  • Scene tab -> Data group -> Tile drop-down list
  • Layer Manager -> Normal Layer context menu -> Add Image/Vector/3D/Map Tiles button
  • Layer Manager -> Terrain Layer Collection Node context menu -> Add Terrain Tile and Upload

Operation Steps

Loading Map Tiles

In the Layer Manager, right-click a normal layer, select the "Add Map Tiles" item, and the "Open Layer File" dialog box will appear. Select the target tile configuration file (*.sci), and then click Open to load the map tiles into the scene.

Loading 3D Tiles

3D tile data includes: 3D image tile files (*.sci, *.sci3d), 3D terrain tile and upload files (*.sci, *.sct), 3D model tile files (*.scv, *.scp), and 3D Tiles (*.json). All types of 3D tile data can be loaded into the scene.

For specific operations on loading 3D tile data, please refer to Load Tile.

Loading Scene Tiles

After scene tiles are generated, a new workspace and several tile file folders are created. The new workspace not only saves various newly generated tile layers but also stores the style information of each tile layer; each folder corresponds to a different type of tile data, and the internal directory structure of the folders is consistent with the directory structure of the corresponding tile type.

Users can directly open the workspace file (*.smwu) corresponding to the scene tiles in the application to restore the entire 3D scene.

Additionally, users can also load the generated tile data into the scene through the operation of loading 3D tiles. For specific details, please refer to Load Tile.