Instructions
Loading tile data in a new or existing scene window enables efficient browsing of multi-source heterogeneous data such as terrain, oblique photogrammetric 3D models, BIM, building white models, urban refined models, point clouds, and vectors.
Entry
- Scene tab -> Data group -> Tile drop-down list
- Layer Manager -> General Layer right-click menu -> Add Image/Vector/3D/Map Tile button
- Layer Manager -> Terrain Layer Collection Node right-click menu -> Add Terrain Tile
Steps
Load Map Tile
In the Layer Manager, right-click a general layer, select "Add Map Tile" item, the "Open Layer File" dialog box will appear. Select the target map tile configuration file (*.sci), then click Open to load the map tile in the scene.
Load 3D Tile
3D tile data includes: 3D image tile files (*.sci, *.sci3d), 3D terrain tile files (*.sci, *.sct), and 3D model tile files (*.scv, *.scp). All types of 3D tile data can be loaded into the scene.
For specific operations on loading 3D tile data, please refer to Load Tile.
Load Scene Tile
After scene tiles are generated, a new workspace and several tile folders are created. The new workspace not only saves various newly generated tile layers but also preserves the style information of each tile layer; under each folder, different types of tile data are stored, and the internal directory structure of the folder is consistent with that of the corresponding tile type.
Users can directly open the workspace file (*.smwu) corresponding to the scene tiles in the application to restore the entire 3D scene.
In addition, users can also load generated tile data by performing the operation of loading 3D tiles in the scene. For details, please refer to Load Tile.