Instructions for use
Loading tile data in new or existing scenes enables efficient browsing of multi-source heterogeneous data such as terrain, imagery, vector, oblique photography 3D model, BIM, building white model data, urban fine models, and underground pipelines.
Functional Entries
- Scene tab->Data group->Tile drop-down list
- Layer Manager->Normal Layer context menu->Add Image/Vector/3D/Map Tiles button
- Layer Manager->Terrain Layer Collection Node context menu->Add Terrain Tile and Upload
Operation Steps
Load Map Tiles
In the layer manager, right-click on the normal layer, select the "Add Map Tiles" item, which will pop up the "Open Layer File" dialog. Select the target tile configuration file (*.sci), then click Open to load the map tiles into the scene.
Load 3D Tiles
3D tile data includes: 3D imagery tile files (*.sci, *.sci3d, *.sit), 3D terrain tile and upload files (*.sci, *.sct), and 3D vector model tile files (*.scv, *.scp). All types of 3D tile data can be loaded into the scene.
For specific operations on loading 3D tile data, please refer to Load Tile.
Load Scene Tiles
After generating scene tiles, a new workspace and several tile folders are created. The new workspace not only stores various newly generated tile layers but also preserves the style information of each tile layer. Each folder corresponds to different types of tile data, and the internal directory structure of the folders matches the directory structure of their corresponding tile types.
Users can directly open the workspace file (*.smwu) corresponding to the scene tiles in the application to restore the entire 3D scene.
Additionally, the generated tile data can be loaded by performing the load 3D tiles operation in the scene. For details, please refer to Load Tile.