Load Tile

Instructions for use

Loading Tile Data in a new or existing Scene can realize efficient browsing of multi-source heterogeneous data such as terrain, image, vector, Oblique Photography Model, BIM, building white model data, city fine model, Underground Pipelines, etc.

Function entrance

  • Scene tab-> Data group-> Tile drop-down list
  • Layer Manager-> Normal Layer Context Menu-> Add Image/Vector/3D/Map Tiles Button

Operation steps

Load Map Tiles

In Layer Manager, right-click Normal Layer, select Add Map Tiles ", pop up the Open 3D Tile File" dialog box, select the target Tile Config File (*.sci), and click Open. Map Tiles are loaded in the scene.

Load 3D Tiles

3D Tiles data includes: 3D video tile files (*.sci, *.sci3d, *.sit), 3D Terrain Tiles files (*.sci, *.sct), and 3D vector dataModel Tiles files (*.scv, *.scp). All types of 3D Tiles data can be loaded into the scene.

For details on loading 3D Tiles data, see Load 3D Tiles .

Load the scene Tile

After the scenario Tile is generated, a new Workspace and several Tile folders are formed. The new Workspace not only stores various newly generated Tile Layers, but also stores the style information of each Tile Layer; each folder corresponds to different types of Tile Data, and the internal directory structure of the folder is consistent with that of the corresponding Tile Type:.

The user can directly open the Workspace file (*.smwu) corresponding to the SceneTile in the Application to restore the entire 3D Scene.

In addition, you can load each generated Tile Data by loading 3D Tiles in the scene. See Load 3D Tiles for details.