Import 3DS

Usage Instructions

Supports importing *.3ds 3D model files as a model dataset and saving them to a specified datasource. Currently, the compatibility of this tool is as follows:

  • Format version compatibility: Fully supported

Parameter Descriptions

Parameter Name Parameter Description Parameter Type
File Path Input the 3DS data (*.3ds) to be imported. String
Target Datasource
(Optional)
Select the datasource to store the resulting model dataset.
If both the target datasource and datasource connection information are set, only the target datasource is valid. Please set it reasonably as needed.
Datasource
Datasource Connection Info
(Optional)
Select or create a datasource at the specified path to store the resulting model dataset.
When selecting an existing datasource, you will be prompted "File already exists, do you want to append?"
If both the target datasource and datasource connection information are set, only the target datasource is valid. Please set it reasonably as needed. Using the datasource connection method will execute the data import task in a subprocess.
Note: Multiple imports using the same connection information are not allowed.
String
Dataset Name Set the name of the resulting dataset. String
Import Mode Set the data import mode when a dataset with the same name exists, including None, Force Overwrite, and Append. ImportMode
Texture Compression Format:
(Optional)
Set the texture compression format of the resulting data, including JPG_PNG and DXT.
  • JPG_PNG supported version: 12.0.0.0 and later. Using this format will greatly improve model import speed;
  • DXT supported version: All current versions.
ModelTextureCompressType
X/Longitude
(Optional)
Input the X coordinate or longitude value, together with Y/Latitude and Z/Altitude to determine the model's geographic reference origin.
The geographic reference origin is used to determine the geographic coordinates (projected or geographic coordinate system) of the project base point in the data.
Double
Y/Latitude
(Optional)
Input the Y coordinate or latitude value of the geographic reference origin. Double
Z/Altitude
(Optional)
Input the Z coordinate or altitude value of the geographic reference origin. Double
Decompose into Multiple Model Objects
(Optional)
Set whether to decompose the data into multiple model objects. Boolean
Ignore Material Set whether to ignore material. Not checked by default.
When ignore material is enabled, the source data will be imported as a white model, and operations such as merging sub-objects and removing duplicate points will be performed to make closable models closed.
Boolean
Ignore Material Color
(Optional)
When both model material and color exist, set whether to ignore the material color. Boolean
Coordinate System Settings
(Optional)
Set the target coordinate system information for the resulting data. It can be specified via the output of Build Coordinate System. iDesktopX can refer to Setting Projected Coordinate System. PrjCoordSys

Output Results

Parameter Name Parameter Description Parameter Type
Result Dataset Result model dataset DatasetVector