Build terrain tiles (TIN) from point dataset
Instructions for Use
Build a Generate Terrain Tiles (TIN) based on Point Dataset.
Parameter Description
Parameter Name | Parameter Description | Parameter Type |
---|---|---|
Point Dataset | Enter Source Point Dataset for Generate Tiles | DatasetVector |
Elevation Property Field (Optional) |
Select the property Property Field in the source Point Dataset that represents the elevation information. Elevation information can be used to ensure that Terrain Tiles (TINs) accurately reflect terrain complexity and features. | String |
Tile Name: (Optional) |
Set the Data Name of the resulting Tile | String |
Tile Path: | Set the path to store the result Tile Data | String |
Storage Type: (Optional) |
Set the Tile Storage Type, including Raw, Compact.
|
StorageType |
Organization Type: (Optional) |
Set the Result Data organization type, including Block Storage and Tile Storage.
|
Integer |
Process Thread Count: (Optional) |
Set the number of threads assigned to the operation. | Integer |
Start Layer (Optional) |
Set the start layer number of Terrain Tiles. The software will automatically calculate the default start layer according to the source data. It also supports customization, but note that the start layer must be less than end layer. | Integer |
End Layer (Optional) |
Set the end layer number of Terrain Tiles. The software will automatically calculate the default end layer according to the source data. It also supports customization, but it should be noted that the end layer is greater than start layer. | Integer |
Fine Layer Error (Meters) (Optional) |
Set the fine layer error, which controls how fine the Terrain Tiles (TIN) are. The smaller the error, the finer the result. This parameter affects the finest level directly and the other levels indirectly. |
Double |
Output Result
Parameter Name | Parameter Description | Parameter Type |
---|---|---|
Build terrain tiles (TINs) from point dataset | Result Terrain Tiles Storage Path | String |