Combine Terrain Tiles (TIN)
Instructions for use
Support merging two Terrain Tiles (TIN) to generate a new Terrain Tiles (TIN).
When there is an overlap between two merged Terrain tiles, the overlap is usually based on the first Terrain tile specified (i.e., TIN TerrainTile 1).
When combining high precision Terrain Tiles with low precision Terrain Tiles at a location, the high precision Terrain Tiles should be above the low precision Terrain Tiles for Display Effects. That is, set the high-precision Terrain Tiles to TIN TerrainTile1.
Parameter Description
Parameter Name | Parameter Description | Parameter Type |
---|---|---|
TIN TerrainTile 1 (.sct) | Enter the Config File (*.sct) of the Terrain Tiles (TIN) 1 to be merged. | String |
TIN TerrainTile2 (.sct) | Enter the Config File (*.sct) of the Terrain Tiles (TIN) 2 to be merged. | String |
Storage path | Set the storage path of Result Data. | String |
Tile Name | Sets the name of the Result Data. | String |
Output Result
Parameter Name | Parameter Description | Parameter Type |
---|---|---|
Combine Terrain Tiles (TIN) | Storage Path of Result Tile Data | String |