Obsolete Function Description
Update Date:2025.09
The following describes the deprecated features in each version of SuperMap iDesktopX. If you need to use related features, please refer to the alternatives:
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Deprecation Time |
3d particle effect | Snowfall | Expresses snowfall effect through particle objects. | scene effects | 3d particle effect | Removed starting from 11i(2023) [11.1.0] version | 2023.07 |
Rainfall | Expresses rainfall effect through particle objects. | Removed starting from 11i(2023) [11.1.0] version | 2023.07 | |||
3d editing | BIM | Generates 3D tiles from model datasets with BIM data as the source data. | build tiles form model dataset | Standard Edition | Removed starting from 11i(2023) [11.1.0] version | 2023.07 |
3d editing | window extraction | Based on object detection results, extracts windows from images (including position information and PBR images) separately. | object detection-image analysis | Standard Edition | Removed starting from 11i(2023) SP1 [11.1.2] version | 2023.12 |
Data management | Open Distributed Data Source | Supports directly opening distributed databases as data sources, including: HBase, Web Feature Server, Routed DataStore View, Fabric, DSF(HDFS), DSF(Local File). | None | Advanced Edition | Removed starting from 11i(2024) [11.2.0] version | 2024.07 |
Create Distributed Data Source | Creates an HBase data source, i.e., creates an HBase database to store and manage spatial data. | Use PostGIS, HDFS, or other data sources as alternatives | Advanced Edition | Removed starting from 11i(2024) [11.2.0] version | 2024.07 | |
Distributed Spatial File Engine Access | Stores spatial data based on local file systems or HDFS distributed file systems. | None | Advanced Edition | Removed starting from 11i(2024) [11.2.0] version | 2024.07 | |
Big Data Layer Group | Manages all distributed data added to the map, with each data corresponding to a layer under the big data layer group. | None | Advanced Edition | Removed starting from 11i(2024) [11.2.0] version | 2024.07 | |
MySQL, MongoDB Database Workspace |
Saves the workspace in MySQL or MongoDB databases. |
Use other types of database workspaces as alternatives | Standard Edition | Removed starting from 2025 [12.0.0.0] version | 2025.06 | |
Data processing | Import/Export SIT Image Bitmap Data | Used for importing and exporting SIT format image bitmap data. | Use other image data formats such as *.tif and *.img as alternatives. | Basic Edition | Removed starting from 11i(2023) [11.1.0] version | 2023.07 |
Divide region | Divides the data to be split within the region of the split dataset, and assigns the attributes specified by the split data to the split polygon objects within the region. | Combined use of identity and eliminate. | Basic Edition | Removed starting from 2025 [12.0.0.0] version | 2025.06 | |
Import/Export EGC | Used for importing/exporting to EGC raster data. | None | Basic Edition | Removed starting from 2025 [12.0.1.0] version | 2025.09 | |
3d scene | Open New Spherical Scene | Opens a spherical scene and loads data. | None | Basic Edition | Removed starting from 11i(2023) [11.1.0] version | 2023.07 |
Data conversion | Import OSGB/Import OSG/Import OFF/Import SGM/Import STL | Used for importing *.osgb, *.osg, *.off, *.sgm, *.stl model data. | batch import models, import point-attached external model | Basic Edition | Removed starting from 11i(2024) [11.2.0] version | 2024.07 |
3d scene | oblique inbound - rebuild top level | For oblique photogrammetry 3D data with poor top-level effects, you can reassign finer-level data as the new root node, then rebuild the top level to improve top-level visualization, reduce data volume, and enhance loading efficiency. | ObliqueBuilder - Generate S3M | Basic Edition | Removed starting from 2025 [12.0.0.0] version | 2025.06 |
oblique to s3m-lightweight | Simplifies the geometric and texture objects of the data to reduce the data volume of the result data after tile generation and upload. | |||||
obliquebuilder - texture compression | Uses different texture compression formats for data with different purposes to reduce the amount of video memory used by texture images. | |||||
Big Data Management | merge root nodes | Merges root nodes within a certain spatial range into one root node, generating a coarser LOD level through upsampling, reducing the number of model root nodes to approximately one-fourth of the original with each merge. | Generate S3M | Advanced Edition | Removed starting from 2025 [12.0.0.0] version | 2025.06 |
3d scene | Generate 3D Tiles From Map | Generates 3D image tiles based on the map. | generate map tiles | Basic Edition | Removed starting from 2025 R2 [12.0.1.0] version | 2025.09 |