react-native-mobilex 开发文档
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    Interface MobileXSceneEvent

    interface MobileXSceneEvent {
        draw3d_cancelled: GraphicDrawCancelEvent;
        draw3d_committed: GraphicDrawCommitResult;
        draw3d_translated: GraphicDrawTranslateEvent;
        draw3d_vertex_added: GraphicDrawVertexEvent;
        draw3d_vertex_moved: GraphicDrawVertexEvent;
        draw3d_vertex_picked: GraphicDrawVertexEvent;
        draw3d_vertex_removed: GraphicDrawVertexEvent;
        fly_stop_arrived: RouteStop;
        onAnimationEnd: string;
        onAnimationPause: string;
        onAnimationPlay: string;
        onAnimationStop: string;
        onCacheConnectionClose: undefined;
        record_blob: string;
        right_click: { x: number; y: number };
        selected_entity: { entityId: string; layerName: string }[];
        selected_primitive: { layerName: string; primitiveId: string }[];
        selected_s3m: { id: number; layerName: string }[];
        touch_event: {
            eventType: "touchBegin" | "touchEnd" | "touchMove" | "touchClick";
            prex?: number;
            prey?: number;
            x: number;
            y: number;
        };
        translation_end_event: Vector3;
    }
    Index

    Properties

    draw3d_cancelled: GraphicDrawCancelEvent

    三维图形绘制取消回调

    draw3d_committed: GraphicDrawCommitResult

    三维图形绘制提交回调

    draw3d_translated: GraphicDrawTranslateEvent

    三维图形整体平移回调

    draw3d_vertex_added: GraphicDrawVertexEvent

    三维图形绘制手势添加顶点回调

    draw3d_vertex_moved: GraphicDrawVertexEvent

    三维图形绘制手势移动顶点回调

    draw3d_vertex_picked: GraphicDrawVertexEvent

    三维图形绘制手势按住顶点回调

    draw3d_vertex_removed: GraphicDrawVertexEvent

    三维图形绘制删除顶点回调

    fly_stop_arrived: RouteStop

    飞行站点抵达回调

    onAnimationEnd: string

    动画播放完成回调。返回动画的id。对从地图播放的动画来说,返回的是地图id的字符串

    onAnimationPause: string

    动画暂停回调。返回动画的id。

    onAnimationPlay: string

    动画播放回调。返回动画的id。

    onAnimationStop: string

    动画停止回调。返回动画的id。

    onCacheConnectionClose: undefined
    record_blob: string
    right_click: { x: number; y: number }

    鼠标右键点击事件

    selected_entity: { entityId: string; layerName: string }[]

    选中Entity回调

    selected_primitive: { layerName: string; primitiveId: string }[]

    选中Primitive回调

    selected_s3m: { id: number; layerName: string }[]

    s3m选中回调

    touch_event: {
        eventType: "touchBegin" | "touchEnd" | "touchMove" | "touchClick";
        prex?: number;
        prey?: number;
        x: number;
        y: number;
    }

    touch监听 'touchBegin' 'touchEnd' 'touchMove' ‘touchClick’

    translation_end_event: Vector3