Project packaging and operation
This page will introduce how to package a completed project as an exe and run it. The procedure is as follows:
- Packaging project:
- Click Unreal Engine -> Project Settings -> Project -> Maps and Modes , enter the Maps and Modes Settings panel, set the default game mode to PlaneGameMode , and set the default map of the game to Map that needs packaging.
- When using Unreal Engine 4.27, click File -> Project -> Package Project -> Windows(64-bit) to pop up the Package Project dialog box.
- When using Unreal Engine 5.0, click Platform -> Windows -> Package Project to pop up the Package Project dialog box.
- Confirm the storage path of the packaged content, click to select a folder , and start packaging.
- Run exe:
- After packaging is completed, open the folder where the project is packaged and stored, select the exe file and run it, and you will enter the operation interface.
suggest
If you need to run the exe file on Windows11, set Project Settings -> Platform -> Windows -> Default RHI to DirectX 11 before packaging.